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Text File
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1995-01-08
|
7KB
|
117 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
BARON 34.99 DEAF/AMBUSH 8L
PLASMA 0.78 2
ENERCELL 1.75 6
CHAINGUN 1.17 2
BULLETS 3.89 10
ROCKETS 4.66 8
LAUNCHER 0.78 2
BACKPACK 3.11 8
SHELLBOX 0.78 4
GARMOR 1.17 2
CHAINSAW 0.78 2L
BARMOR 1.17 2
INVISO 0.78 2
STIMPAK 1.94 10
IMP 105.73 58
SHOTGUN 0.39 1
IMP 47.40 MEDIUM_AND_HARD 26
CACODEMON 13.61 HARD_ONLY 2
CACODEMON 13.61 2
CACODEMON 13.61 MEDIUM_AND_HARD 2
FLYSKULL 22.97 21
FLYSKULL 33.91 HARD_ONLY 31
FLYSKULL 18.60 MEDIUM_AND_HARD 17
TROOPER 49.22 DEAF/AMBUSH ;30 ;This item is inocuous
SERGEANT 21.87 HARD_ONLY 12
SERGEANT 32.81 18
SERGEANT 36.46 DEAF/AMBUSH 20
FLYSKULL 4.38 DEAF/AMBUSH 4
FLYSKULL 4.38 DEAF/AMBUSHMEDIUM_AND_HARD 4
IMP 38.28 DEAF/AMBUSH 21
MEDIKIT 2.72 DEAF/AMBUSH 7
CELLPACK 3.89 DEAF/AMBUSH 10
STIMPAK 0.58 DEAF/AMBUSH 3
SERGEANT 10.94 DEAF/AMBUSHHARD_ONLY 6
TROOPER 44.30 ;27 ;This item is inocuous
TROOPER 9.84 HARD_ONLY ;6 ;This item is inocuous
IMP 10.94 HARD_ONLY 6
SPECTRE 16.77 DEAF/AMBUSH 4
BFG9000 0.78 MULTIPLAYERDEAF/AMBUSH 1L
BLUEBALL 0.39 MULTIPLAYERDEAF/AMBUSH 1
MAP 0.58 MULTIPLAYERDEAF/AMBUSH 1L
BROWNSTUB 472.30 DEAF/AMBUSH 45
BONES1 1.43 DEAF/AMBUSH 31
BARREL 18.60 DEAF/AMBUSH ;17
BARREL 6.56 ;6
BROWNSTUB 188.92 18
BONES1 0.65 14
BONES2 72.17 22
POOLOFBLOOD 0.65 14
POOLOFBLOOD 0.93 DEAF/AMBUSH 20
BONES2 91.86 DEAF/AMBUSH 28
DEMON 25.15 6
SERGEANT 5.47 MEDIUM_AND_HARD 3
TROOPER 8.20 MEDIUM_AND_HARD ;5 ;This item is inocuous
DEMON 8.38 DEAF/AMBUSH 2
IMP 3.65 DEAF/AMBUSHHARD_ONLY 2
MEDIKIT 0.39 HARD_ONLY 1
SHELLS 0.19 ;1
SHOTGUN 1.17 MULTIPLAYER 3
SHELLS 0.58 MULTIPLAYER ;3
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 650 ;Strict standard for exact placement
;PER 552 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;